Видео Уроки | Mudbox | Introduction to Mudbox 2009


Introduction to Mudbox 2009

  • Часть 1

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    1. Introduction and Project Overview

    2. Exploring the user interface

    3. Using trays and properties

    4. Navigating the 3D View

    5. Using Mudbox starting points

    6. Importing custom geometry

    7. Working with subdivision levels

    8. Selecting and moving geometry

  • Часть 2

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    9. Freezing and locking geometry

    10. Exploring sculpting properties

    11. Looking at the sculpting tools

    12. Sharping geometry using the Grab tool

    13. Creating a UV layout and adding resolution

    14. Blocking in shapes using the Sculpt tool
    15. Blocking in the body

    16. Adding eyes to the model

    17. Adding rough detail to the head

    18. Shaping and sculpting the ears

    19. Using the Freeze tool to create overlap on the mouth

    20. Adding finer details to the head

    21. Refining the face

    22. Using Stamps to add skin detail

    23. Using Stencils to sculpt

    24. Adding clothing using Sculpt Layers and masks

    25. Using Curves to add shape to the pelvis

    26. Using Sculpt Layers to add mechanical detail

  • Часть 3

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    27. Adding panels to the legs

    28. Using Stamps to sculpt panels

    29. Finishing the legs and feet

    30. Using Layers to sculpt the gun

    31. Working with Materials

    32. Adding Lights to the scene

    33. Using Image Based Lights

    34. Working with Cameras

    35. Adding a texture to the head

    36. Using Stamps and Stencils to detail the head

    37. Painting the eye textures

    38. Using Projection painting on the clothing

    39. Finishing the body texture and adding a specular map

    40. Using custom Stamps to texture the metal pieces

    41. Using Projection painting to add mechanical detail

    42. Adding wear and tear to the pelvis

    43. Detailing the legs using Projection painting

    44. Adding wear and tear to the legs

    45. Adding detail to the gun

    46. Using Viewport Filtres

    47. Viewing and updating textures in Photoshop

    48. Exporting geometry and maps from Mudbox

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